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05-08-2003, 07:02 AM | #1 | |
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A-life and the evolution of "complex functions"
There is an interesting paper in today's Nature. One of the authors many of you will recognize: Robert Pennock. I am sure alot of people wil recognize Lenski's name as well. The article is about a computer simulation (using the program Avida) of evolutionary change, particularly the evolution of "complex functions" by mutation and selection. Looks interesting.
The press release: Artificial Life Experiments Show How Complex Functions Can Evolve The abstact and ref: Quote:
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05-08-2003, 07:25 PM | #2 |
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Thanx for the heads up, I'm downloading the paper now.
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05-09-2003, 06:13 AM | #4 |
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Creationist: It's just a computer program!
(Biologists show how living things in nature evolve complex fetures) Creationist: It isn't science if it isn't done in a lab! (Biologists preform an experiment theough induced mutations over many years that causes the evolution of novel complex features) Creationist: It isn't evolution if it doesn't occur in nature! (Biologists shoot themselves in despair for the fate of the human race) |
05-09-2003, 07:36 AM | #5 | |
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Or an IDiot:
Quote:
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05-09-2003, 08:57 AM | #6 | |
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Quote:
Peez |
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05-09-2003, 09:41 AM | #7 |
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Thanks for the link, Patrick. And, yeah, Gunner, you got it right.
Gary |
05-09-2003, 12:17 PM | #8 | |
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05-10-2003, 01:40 AM | #9 |
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Cross Post from ARN
I've now read the paper half a dozen times and looked at some of the Supplemental Information supplied. No matter how much ducking, bobbing, and weaving IDists do, the central finding of the paper is unmistakeable, regardless of naturalistic assumptions, Darwinian zealotry, or funding source:
1. Start with a population of competing replicators. 2. Add random mutations of biologically known kinds occurring at rates comparable to those that occur in biological populations; a fitness function; and selection against the fitness function. 3. Let the population evolve by itself (with no "intelligent agency" intermittently intervening) for 100,000 cycles. Results: In nearly 50% (23/50) of the evolutionary runs, each starting from a different randomization, an assembly language computer program that meets the technical requirements of Behe's definition of "irreducible complexity" evolves. And the entire lineages of those irreducibly complex programs can be traced all the way back to the ancestral population, showing that they evolve by regular Darwinian incremental step-by-step evolution, using such exotic concepts as point, insertion, and deletion mutations, and cooption. Even epistatic interactions emerge step by incremental step, just like in biology. And just like those benighted Darwinians said it could happen. And it ain't even rare! There are other interesting findings. For example, the irreducibly complex programs that emerged from the evolutionary runs had different lineages from run to run - lots of different evolutionary pathways got the systems to the same phenotypic outcome. And the role of mildly deleterious mutations in 'setting the stage' for later fitness gains is real interesting. Contrary to Leo's [on ARN] naive belief, natural selection doesn't instantly remove each and every deleterious mutation the instant it appears. I'd suggest Leo learn some evolutionary biology rather than guessing at it from the simplistic misrepresentations of Wells, Behe, Dembski, et alia. Irreducible complexity is dead on the ground, no longer even twitching feebly. It's time to give the mousetrap Last Rites and bury it beside phlogiston, N-Rays, and cold fusion. RIP: IC, CSI, and SC. RBH |
05-10-2003, 02:21 PM | #10 |
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Naw ID's still alive and viable.
There was an intelligent entity within 1,000 miles of the computers on which this work was performed, right? Therefore CSI was smuggled in! |
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