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05-07-2003, 08:57 PM | #11 |
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As stated, I don't think the question is scenario is clear enough to give a definite answer--for example, it might be that you only open another door if I choose the door with the car to begin with, or if I choose the first door, or on a whim, etc. You have to add the condition that no matter which door I pick, you will always open up another door with a goat behind it and offer me the same deal.
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05-07-2003, 09:37 PM | #12 | |
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There are three doors. Behind one (randomly selected) is a car. behind the other two are goats. You choose a door (but it remains closed), I then open one of the two remaining doors to reveal a goat. I do this no matter what is behind the door you have chosen. It is now a complete mystery to all what is behind the door you have chosen. It is also a complete mystery to all what is behind the unchosen, unopened door. You simply know that one contains a goat and one contains a car. Do you stick with your door and take the $100 bonus or do you change doors? |
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05-07-2003, 10:09 PM | #13 |
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I dunno... a goat wouldn't be all that bad.
You'd never have to mow your lawn again. |
05-07-2003, 10:49 PM | #14 |
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I would assume that yes, you do want to switch. Imagine you tried this 18 times.
12 times, you'd get a goat. 6 times, you'd get a car. If you switched every time, 12 times, you'd get a car. 6 times, you'd get a goat. Seems simple enough. You go from 1/3 chance to 1/2 chance. Logically speaking, there is no difference between the two unopened doors. It's like Schrodinger's Cat, sort of. There's no reason not to change. That is, unless the car was not worth much. If we say the goat is worth $50,, then the two ideas, switch vs. no switch, would average out like this: If you don't switch, over 3 trials, you average ($2*150 + $Car+$100)/3. If you do switch, over 3 trials, you average ($1*50 + $2*Car)/3 That's $133.3333 + $Car/3 vs $16.6666 + $2*Car/3 so if we subtract situation 2 from situation 1 we get $116.6666 - $Car/3. So if the car is worth under $350, then you don't want to switch. symbolically, if $300 + $Goat > $Car, you shouldn't switch. -B |
05-07-2003, 11:15 PM | #15 | |
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05-07-2003, 11:33 PM | #16 | |
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And by the way, Bumble Bee, that's some nice work on the cost analysis! |
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05-07-2003, 11:49 PM | #17 | ||
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05-08-2003, 12:17 AM | #18 | |
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Eh, but that's all besides the point. The point is that you have more information after he opens the door than before. Couple this with the fact that you honestly have zero information about his motivations. If you try to convince yourself that you can figure out his psychology, you're just going to fall victim to the old "well, I have a hunch it's probably behind door X because it feels right." It simply doesn't make sense that a game show host would obey the simple algorithm of "if they pick the good prize, allow them to change." After the first three shows everyone would know to never change if the offer came up. The whole reason the show worked was because you never knew if the change would be good or bad (i.e. it was approximately random). So could there be an algorithm at work behind the scenes you don't know about? Sure. Do you know anything about this possible algorithm? No. Therefore trying to make a decision that takes this complete unknown and gives it weight would probably not be the best way to go. Anyway that's my opinion on how I would approach this matter were it a real-world experience rather than an ideal statistical case. You know, it's kind of interesting debating how the transition from the ideal statistical case to the real world could skew the solution to the problem--I hadn't considered that before. |
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05-08-2003, 12:56 AM | #19 |
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I think part of the problem is that half our readers here haven't ever seen "Let's Make a Deal." When that puzzle was first posed, it was a part of US culture and even if you'd never watched the show, you had some idea what the problem was talking about. Now, a good many folks on the internet were born after the show went off the air! Not to mention all the non-US readers.
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05-08-2003, 01:24 AM | #20 | ||
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It's only if you assume he will consciously avoid opening the door with the car that his opening one door you didn't choose increases the likelihood that the other door you didn't choose has a car behind it. In that case you know that if your door had a goat behind it (and there's a 2/3 probability that's true), then his choice was "forced", so there's a 100% chance the door he didn't pick has the car behind it. On the other hand, if you chose the door with the car, there's a 100% chance that both remaining doors have goats behind them. So: p(door that neither you nor Monty picked has car) = (2/3 chance you chose goat)(100% chance door that neither you nor Monty picked has car, given you choosing goat) + (1/3 chance you chose car)(0% chance door that neither you nor Monty picked has car, given you choosing car) = 2/3 On the other hand, if Monty wasn't consciously avoiding the door with the car and just randomly selected one of the two remaining doors, you'd have: p(door that neither you nor Monty picked has car) = (2/3 chance you chose goat)(50% chance door that neither you nor Monty picked has car, given you choosing goat) + (1/3 chance you chose car)(0% chance that door neither you nor Monty picked has car, given you choosing car) = 1/3 ...which is the same as the probability that your original choice had the car behind it. So again, your guess about Monty's "rule" plays a critical role in deciding whether you have a better chance of getting the car if you switch. |
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